Air Marshal

70 Points

Attributes: [ 20 ]
DX+1 [ 20 ];

Advantages: [ 30 ]
Danger Sense [ 15 ] (B p.47);
Legal Enforcement Powers [ 5 ] (B p.65);
Rank (Police) 2 [ 10 ] (B p.29);

Perks: [ 2 ]
Style Familiarity (Assaulter) [ 1 ] (TS p.47);
Standard Operating Procedure [ 1 ] (TS p.40);

Disadvantages: [ -30 ]
Code of Honor (Police) [ -5 ] (B p.127);
Duty [-15] (B p.133);
Sense of Duty [ -10 ] (B p.153);

Primary Skills: [ 16 ]
Fast-Draw (Pistol) (E) DX+1 [ 2 ]-12;
Fast-Draw (Ammo) (E) DX+1 [ 2 ]-12;
Guns/TL8 (Pistol) (E) DX+2 [ 4 ]-13;
Guns/TL8 (Rifle) (E) DX+1 [ 2 ]-12;
Guns/TL8 (Shotgun) (E) DX+1 [ 2 ]-12;
Observation (A) Per+1 [ 4 ]-11;

Secondary Skills: [ 14 ]
Body Language (A) Per+1 [ 4 ]-11;
Intimidation (A) Will [ 2 ]-10;
Diplomacy (H) IQ-1 [ 2 ]-9;
Law (H) IQ-1 [ 2 ]-9;
Tactics (H) IQ [ 4 ]-10;

Background Skills: [ 6 ]
Driving/TL8 (Automobile) (A) DX-1 [ 1 ]-10;
Interrogation (A) IQ-1 [ 1 ]-9;
Forced Entry (E) DX [ 1 ]-11;
Gesture (E) IQ [ 1 ]-10;
Tonfa (A) DX-1 [ 1 ]-10;
Urban Survival (A) Per-1 [ 1 ]-9;

Techniques: [ 12 ]
Close-Quarters Battle (Pistol) (A) Guns/TL8 (Pistol) + 2 [ 2 ]-15 (TS p.43);
Fast-Firing (Pistol) (H) Guns/TL8 (Pistol)-1 [ 4 ]-12 (TS p.44);
Immediate Action (Pistol) (A) Guns/TL8 (Pistol)-3 [ 1 ]-10 (TS p.44);
Targeted Attack (Pistol/Skull) (H) Guns/TL8 (Pistol)-3 [ 5 ]-10 (TS p.45);

Air Marshal

The Walking Zed Jimmifett Jimmifett